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EQ Patch notes: oct. 29
Oct 29, 2008 - 5:01 AM - by Meaty
discuss here


October 29, 2008
_____________________


*** Highlights ***

- Fixed an issue that was preventing many players from redeeming their SoD claimable bonus items. All claimable items should now be available upon logging in a character.
- Several enhancements to spell lines have been retroactively applied to Secrets of Faydwer spells.
- Increased the Zone Experience Modifier of most SoD zones.


*** Items ***

- Fixed an issue that was preventing many players from redeeming their SoD claimable bonus items. All claimable items should now be available upon logging in a character.
- Altered the merchant value of the unfired and sealed Energeian Orbs.
- The Geerlok Automated Quill can now be used by all classes.
- Fixed the compartmented jewelry to properly give the stats to the gems inserted into each slot.
- Seal of Captured Fire, Seal of Captured Ice, Seal of Captured Earth, Seal of Captured Air and Seal of Prismatic Power are now slot 12 augments as intended.
- Corrected a spell description error with the Ornate Gnoll Hide Lariat. The proc had been labeled incorrectly as a DoT.

*** Spells ***

- Spells purchased from the Void are no longer tradable.
- Several enhancements to spell lines have been retroactively applied to Secrets of Faydwer spells.
- - Global spell recast timers for these lines have been reduced from 2.25 seconds to 1.5 seconds.
- - Druid heals, Shaman heals, and Paladin group heal yield and efficiency have been increased.
- - Many DoT spells have had their cast time reduced and some had a recast time increased.
- - Many DD spells have had their cast time reduced... [Read More]
0 Replies | 178 Views
Game Update notes - September 3, 2008
Sep 03, 2008 - 11:28 AM - by Rildoan
discuss here.

9/03/2008

Here’s a sneak peek at Wednesday’s Game Update Notes:

*** Highlights ***

- Station Voice: Station Voice is a voice chat service powered by Vivox and included with certain SOE game subscriptions. Station Voice allows players to talk person-to-person in-game at no additional cost. Players can go far beyond basic real-time chat with the usual headset and microphone setup that is commonly used today, and will be able to access a suite of voice communication tools.

Upcoming features are scheduled to include voice mail, the ability to receive external calls, and voice fonts to synthesize player voices into in-game character voices. Station Voice will be hosted and managed on the Vivox Network. Game software and headsets sold separately. Station Voice is also present in EverQuest II and Star Wars Galaxies.

Features at Launch in EverQuest include:

-- Talk person-to-person in game with any microphone and headset combo.
-- Chat with your party, guild or any other group in game.
-- Create automatic channels for guilds, raids and groups.
-- Play and communicate without worry of a significant increase in game lag.
-- Manage group/user participation with moderator controls.
-- Individually mute and set volume per user Create automatic channels for guilds, raids and groups.
-- Set up easily without the need for separate software, accounts or registration.

(For details on Station Voice see below under the UI changes.)

- Group Merge Ability: Looking to fill the last few spaces of your group? Groups now have the ability to merge with each other without disbanding from their own group!

With this new... [Read More]
0 Replies | 453 Views
SoF: Patch Notes (sneak peak)
Nov 13, 2007 - 3:52 AM - by Grayhelm
Here's a sneak peek at the update notes for Tuesday. Please note that this may or may not be modified before the servers officially open back up on Launch Day.


*** Secrets of Faydwer ***

Welcome to EverQuest Secrets of Faydwer, the 14th expansion for EverQuest!

The clockwork armies of the evil gnomish necromancer Meldrath the Malignant gather in the Steamfont Mountains, awaiting his order to invade the kingdom of Ak'Anon. The launch of his great air fortress Mechanotus has torn open the earth, exposing new paths into unexplored regions of the ancient continent of Faydwer.

Rediscover Faydwer as you adventure in the nearby Loping Plains, home to the soul eating wereorcs of Bloodmoon Keep. Strive to end the torment of humans and elves cursed for centuries in the Hills of Shade. All the while, an ancient menace stirs east of the Dragonscale Hills, where the prismatic dragon Kerafyrm the Awakened plans his revenge.

- Level Cap Increase: Players can now achieve level 80. New high level item sets, new Alternate Advancement ability lines, and new spells will come with this increase, including a new AA that grants a new spell slot.

- Heroic Items: One aspect of player power is based on the seven physical and mental attributes of their characters: Agility, Charisma, Dexterity, Intelligence, Stamina, Strength, and Wisdom. For player characters that have reached the maximums for these attributes, equipping normal items with increased attributes offers no benefit. Heroic Items feature particular stats that allow players to go beyond those maximums. For each point in a heroic stat, the player gains one point in the statistic and the maximum on that statistic is increased by one point. In addition, heroic stats offer benefits beyond the normal statistics.
- Heroic Intelligence: Increases mana pool, mana regen, and the maximum amount of mana regen a character can have.[Read More]
0 Replies | 2,080 Views
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